



Concept art/Early Stages

early sketches of the main character

sketches for the boss character, talking to the player between levels

initial screen test for the game, after adapting the player character to its size on screen
In-game branding

Graveyard Shift is a roguelike action game where you play as a courier in the afterlife's busiest soul delivery company – STX. Picking up souls while avoiding corrupted ones and delivering them to the afterlife. Made in collaboration with: Shelly Rosenbaum, Tal Rosenberg (Art & Design) Yoav Kagan, Doron Schwartz (Programming) Shachar Dahari (Sound design & Original score) Created for a Game Design course, in a collaboration between Bezalel Academy of Art and Design & The Hebrew University.